By Roger King
"Accessible to artwork, engineering, desktop technology, and picture scholars and pros, this article presents a concise, principles-based creation to 3D animation. It emphasizes the method for growing lively tasks in a nonmathematical style. The textual content makes a speciality of tips to perform this method with Autodesk Maya, the ultimate in 3D animation. every one bankruptcy introduces a serious point of the 3D animation technique and courses readers via basic, step by step tutorials that hyperlink key ideas to Autodesk Maya strategies. "-- �Read more...
summary: "Accessible to paintings, engineering, laptop technology, and movie scholars and pros, this article presents a concise, principles-based advent to 3D animation. It emphasizes the method for growing lively initiatives in a nonmathematical type. The textual content specializes in find out how to perform this technique with Autodesk Maya, the most effective in 3D animation. each one bankruptcy introduces a severe point of the 3D animation approach and publications readers via uncomplicated, step by step tutorials that hyperlink key ideas to Autodesk Maya suggestions. "
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Extra resources for 3D animation for the raw beginner using Maya
CI-2 of Color Insert) The cabana with stone arches. ) 6. 3. The only change is that the golden arches are now stone. Apparently, the artist is a sort of inverse alchemist. But more seriously, we see that indeed, materials are everything when it comes to recognizing the nature of things we see in a scene. The exact same geometric object can easily be made to look like gold or stone. ART AND ENGINEERING 3D animation sits at the crossroads of art and engineering. It demands that the animator have strong analytic skills.
Generally, you will want to use thirty frames per second when you render in Maya. You might need to change settings inside your video editor to match, so that it generates a video that uses the exact same frame rate as that used by Maya to generate individual images. If you try to make movements in a scene look faster by speeding up the frame rate within the video editor, your action will not look faster—it will look bad. The same is true for trying to slow action by having the video editor use individual images at a slower rate than they were generated within Maya.
But a much more realistic effect can be obtained by creating true, detailed geometry. The water is not geometry, either, and is simply two layered images. The one on top has a ripple painted on it and is very transparent. The bottom one has an almost-neon green color that shows through the upper, transparent layer. A casual observer might not guess at how this was done; the critical point is that this water is not animated. 3 (See p. CI-2 of Color Insert) The cabana with stone arches. ) 6. 3. The only change is that the golden arches are now stone.